Top/Mid/Jungle 6300 975
Zed is a physical damage AD caster who is meant to be played as an assassin. Careful management of cooldowns and energy allows Zed to isolate carries and burst them down using his full combo, or to escape near death situations using his swap-location mechanics.
Health: 445 (+80 per level)
Attack Damage: 49 (+3.4 per level)
Attack Speed: 0.658 (+3.1% per level)
Movement Speed: 345
Health Regen: 6 (+0.65 per level)
Energy Regen: 50
Armor: 21 (+3.5 per level)
Magic Resist: 30 (+1.25 per level)
Contempt for the Weak
Zed's basic attacks against targets below 50% health deal 6-10% of the target's maximum health as bonus magic damage. This effect can only occur once every 10 seconds on the same target.
Cost: 75/70/65/60/55 Energy
Zed and his shadow both throw their spinning blades forward, dealing damage to any targets they pass through.
Zed and his shadows throw their shurikens, each dealing 75/115/155/195/235 (+100% bonus Attack Damage) physical damage to the first enemy they pass through, and 45/69/93/117/141 (+60% bonus Attack Damage) physical damage to each additional enemy.Additional shurikens that hit the same enemy deal 50% less damage than the previous shuriken.
Cost: 40/35/30/25/20 Energy
Zed's shadow dashes forward, remaining in place for 4 seconds, and mimicking his spell casts. Zed can reactivate to swap places with the shadow. Zed's Attack Damage is passively increased.
Passive: Grants 5/10/15/20/25% additional bonus Attack Damage .Zed's shadow dashes forward, remaining in place for 4 seconds. Reactivating Living Shadow will cause Zed to switch positions with this shadow.Zed's shadows mimic his abilities. If an ability strikes any target twice, Zed restores 20/25/30/35/40 energy. Energy can only be restored once per mimicked ability.
Cost: 50 Energy
Zed and his shadow spins their blades, creating a burst of shadow energy. The shadow's spin slows.
Zed and his shadow slash, dealing 60/90/120/150/180 (+80% bonus Attack Damage) physical damage to nearby enemies. Each enemy champion hit by Zed's Shadow Slash reduces Living Shadow's cooldown by 2 seconds.Each enemy hit by a mimicked Shadow Slash will be slowed by 20/25/30/35/40% for 1.5 seconds.Enemies hit by both Shadow Slashes will be slowed by 30/37.5/45/52.5/60% but will not take additional damage.
Cost: no cost
Zed leaves a shadow behind and dashes to target Champion, marking them for death. After 3 seconds, the mark will trigger, dealing a percentage of the damage Zed has dealt while the mark was active.
Zed briefly becomes untargetable and spawns a shadow at his location that lasts for 6 seconds.He then dashes to target champion and marks them for death. After 3 seconds, the mark will trigger, dealing physical damage equal to 100% Attack Damage plus 20/35/50% of all magic and physical damage dealt to the target by Zed and his shadows while the mark was active.Reactivating Death Mark will cause Zed to switch positions with this shadow.
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Runes and summoner spells