We use cookies. Click here to learn more.

Top/Jungle 6300 975


Zac is a very fun and higly mobile champion. Zac can easliy tank tons of damage and heal though it with one part of his passive, and then distract the enemy team by attempting to revive through small blobs, the other half of his passive!

  • Statistics

    Health: 455 (+95 per level)

    Attack Damage: 54 (+3.375 per level)

    Attack Speed: 0.638 (+1.6% per level)

    Movement Speed: 335

    Health Regen: 7 (+0.55 per level)

    Armor: 18 (+3.5 per level)

    Magic Resist: 30 (+1.25 per level)

  • Skills

    Cell Division

    Each time Zac hits an enemy with an ability, he sheds a chunk of himself that can be reabsorbed to restore Health. Upon taking fatal damage, Zac splits into 4 bloblets that attempt to recombine. If any bloblets remain after 8 seconds, he will revive with an amount of Health depending on the Health of the surviving bloblets. Each bloblet has a percentage of Zac's maximum Health, Armor and Magic Resistance. This ability has a 5 minute cooldown.

    Stretching Strike

    Cost: 4% of Current Health
    Range: 550

    Zac extends his arms, slowing and dealing damage to nearby enemies.

    Smacks enemies, dealing 70/110/150/190/230 (+50% Ability Power) Magic Damage and slowing them by 20/25/30/35/40% for 2 seconds.

    Unstable Matter

    Cost: 4% of Current Health
    Range: 350

    Zac's body erupts, damaging nearby enemies.

    Zac's body erupts, dealing 40/55/70/85/100 Magic Damage +4/5/6/7/8 (+2% Ability Power)% of the enemy's maximum Health as Magic Damage to all nearby enemies (Max: 200 damage against minions and monsters).

    Elastic Slingshot

    Cost: 4% of Current Health
    Range: 300

    Zac attaches his arms to the ground and stretches back, launching himself forward.

    Charges up and launches towards a target area, knocking up enemies.Zac faces the cursor and charges up over 0.9/1/1.1/1.2/1.3 seconds. Reactivating the ability launches him towards his target, dealing 80/120/160/200/240 (+70% Ability Power) Magic Damage to all enemies hit and knocking them back for 0.5 seconds.Can be cancelled by moving, refunding half of the ability's cooldown and cost.


    Cost: no cost
    Range: 300

    Zac launches into the air, gaining Movement Speed, and slams down three times, each time damaging, slowing and knocking up nearby enemies.

    Zac bounces 4 times, knocking up and slowing enemies.Each bounce deals 140/210/280 (+40% Ability Power) Magic Damage to nearby enemies, knocks them up for 1 second, and slows them by 20% for 1 second. Enemies hit more than once take half damage and are not knocked up. Upon activation, Zac removes all slows affecting him and gains an accelerating Movement Speed buff (20-50%) for the duration.Zac can right-click to move and can activate Unstable Matter while in the air.

  • Item guide

  • Skill build

    1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
  • Runes and summoner spells