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Top/Jungle 4800 975

Trundle

Trundle is a amazing champion of choice. His King's Tribute is a passive granting quite some sustain. As he get increased attack speed from Frozen Domain, achieving early kills isn't something to overlook. Pillar of Ice is a great contribute to his Ability-set. Trundle brings a lot to a team-fight, and is a great split pusher.

  • Statistics

    Health: 455 (+96 per level)

    Mana: 206 (+45 per level)

    Attack Damage: 55 (+3 per level)

    Attack Speed: 0.670 (+2.9% per level)

    Movement Speed: 350

    Health Regen: 8 (+0.85 per level)

    Mana Regen: 6.5 (+0.6 per level)

    Armor: 23 (+2.7 per level)

    Magic Resist: 30 (+1.25 per level)

  • Skills

    King's Tribute

    When an enemy unit dies near Trundle, he heals for a percent of its maximum Health.

    Chomp

    Cost: 30 Mana
    Range: Self


    Trundle bites his opponent, dealing damage, briefly slowing and sapping some of their Attack Damage.

    Trundle lunges at his opponent with his next basic attack, dealing 20/40/60/80/100 (+80/90/100/110/120% Attack Damage) physical damage and briefly slowing his target.This attack increases Trundle's Attack Damage by 20/25/30/35/40 for 8 seconds, with his opponent losing half of this amount.

    Blood Thirst / Blood Price

    Cost: 60 Mana
    Range: 750


    Trundle turns target location into his domain, gaining Attack Speed, Movement Speed, and increased healing from all sources while on it.

    Trundle coats target location with ice for 8 seconds, gaining 20/25/30/35/40% Movement Speed, 20/35/50/65/80% Attack Speed and 8/11/14/17/20% increased healing and regeneration from all sources.

    Pillar of Ice

    Cost: 60 Mana
    Range: 1000


    Trundle creates an ice pillar at target location, becoming impassable terrain and slowing all nearby enemy units.

    Trundle creates an icy pillar at target location for 6 seconds, becoming impassable terrain and slowing all nearby enemy units by 25/30/35/40/45%.

    Subjugate

    Cost: 75 Mana
    Range: 650


    Trundle immediately steals a percent of his target's Health, Armor and Magic Resistance. Over the next 4 seconds the amount of Health, Armor, and Magic resistance stolen is doubled.

    Trundle drains 20/24/28 (+2% Ability Power)% of an enemy champion's maximum Health as magic damage and 40% of their Armor and Magic Resist, half immediately and half over 4 seconds. The Armor and Magic Resist is returned 4 seconds after the drain ends.

  • Item guide

  • Skill build

    1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
    Q
    W
    E
    R
  • Runes and summoner spells