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Singed is first and foremost, a really tough AP champ who builds naturally into a tank due to his passive Empowered Bulwark. He performs best as a disruptive bruiser, and he can do this in addition to taking on other roles. He's a super tank with lots of crowd control; great for solo queue.
Health: 405 (+82 per level)
Mana: 215 (+45 per level)
Attack Damage: 56.65 (+3.375 per level)
Attack Speed: 0.613 (+1.81% per level)
Movement Speed: 345
Health Regen: 7.1 (+0.55 per level)
Mana Regen: 6.6 (+0.55 per level)
Armor: 22 (+3.5 per level)
Magic Resist: 30 (+0 per level)
Increases Singed's Health by 25 for every 100 Mana he has.
Cost: 13 Mana per Second
Leaves a trail of poison behind Singed, dealing damage to enemies caught in the path.
Toggle: Singed lays a poisonous trail that deals 22/34/46/58/70 (+30% Ability Power) magic damage per second.
Cost: 70/80/90/100/110 Mana
Throws a vial of mega adhesive on the ground, slowing enemies who walk on it.
Leaves a sticky area on the ground for 5 seconds, slowing enemies in the area by 35/45/55/65/75% (lasts 1 second after leaving).
Cost: 100/110/120/130/140 Mana
Damages target enemy unit and flings them into the air behind Singed.
Singed flings an enemy over his shoulder, dealing 80/125/170/215/260 (+75% Ability Power) magic damage.
Cost: 150 Mana
Singed drinks a potent brew of chemicals, granting him increased combat stats.
Singed drinks a potent brew of chemicals, granting him 35/50/65 Ability Power, Armor, Magic Resist, Movement Speed, Health Regeneration, and Mana Regeneration for 25 seconds.
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Runes and summoner spells