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Top/Jungle 6300 975

Rengar

Rengar is a bruiser/assassin jungler type. Rengar has great burst potential because of his q and e combination. His ultimate gives him the best openings to target the enemies carriers which is Rengar's job in teamfigths as he has the best chance of catching them off guard.

  • Statistics

    Health: 435 (+90 per level)

    Attack Damage: 55 (+3 per level)

    Attack Speed: 0.679 (+2.85% per level)

    Movement Speed: 345

    Health Regen: 3.6 (+0.4 per level)

    Armor: 20 (+3.5 per level)

    Magic Resist: 30 (+1.25 per level)

  • Skills

    Unseen Predator

    While in brush or stealth Rengar will leap at the target when using his basic attack. Rengar builds 1 point of Ferocity with each ability he uses on enemies. When reaching 5 points of Ferocity, Rengar's next ability becomes empowered, granting it a bonus effect.

    Savagery

    Cost: Builds 1 Ferocity
    Range: Self


    Rengar's next basic attack deals bonus damage.

    Ferocity effect: Rengar deals enhanced damage and grants him Attack Speed and Attack Damage.


    The next basic attack within 3 seconds deals 100/105/110/115/120% (0) of Rengar's Attack Damage plus 30/60/90/120/150 physical damage.
    Ferocity effect: The next basic attack within 3 seconds deals 150% 1 of Rengar's Attack Damage plus 0 physical damage and grants [0]% Attack Speed and 10% Attack Damage for 5 seconds (Damage and Attack Speed scale with Rengar's level).

    Battle Roar

    Cost: Builds 1 Ferocity
    Range: 500


    Rengar lets out a battle roar, damaging enemies and gaining bonus Armor and Magic Resist for a short duration.

    Ferocity effect: Rengar heals for a large amount.
    Deals 50/80/110/140/170 (+80% Ability Power) magic damage to enemies in the area. Rengar's Armor and Magic Resist are increased by 10/15/20/25/30 for 4 seconds. The bonus Armor and Magic Resist is increased by 50% for each enemy Champion or large Monster hit.
    Ferocity effect: Deals 0 (+80% Ability Power) magic damage to enemies in the area, grants the defenses from the normal ability, and restores between 0 and 0 Health based on missing health (healing and damage values scale with Rengar's level).

    Bola Strike

    Cost: Builds 1 Ferocity
    Range: 1000


    Rengar throws a bola, slowing the first target hit for a short duration.

    Ferocity effect: Roots the target.


    Throws a bola dealing 50/100/150/200/250 (+70% bonus Attack Damage) physical damage and slowing an enemy by 60/65/70/75/80% for 2.5 seconds. This slow diminishes over time.
    Ferocity effect: Deals 0 (+70% bonus Attack Damage) physical damage and roots the target for 1.75 seconds on top of the normal slow (damage scales with Rengar's level).

    Thrill of the Hunt

    Cost: Builds 5 Ferocity
    Range: 2000/3000/4000


    Rengar activates his predatory instincts, stealthing himself and revealing all enemy Champions in a large radius around him and gaining Movement Speed when he moves toward them. He gains Movement Speed and rapidly generates Ferocity after he breaks stealth.

    Rengar stealths himself for 7 seconds after a 1 second (delayed to 3 seconds if taking damage) delay and reveals enemy Champions within 2000/3000/4000 range. While stealthed Rengar gains 15% Movement Speed when moving toward enemy champions and his next attack will cause him to leap.After breaking stealth, Rengar gains 25/35/45% Movement Speed and generates 5 Ferocity over 5 seconds.

  • Item guide

  • Skill build

    1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
    Q
    W
    E
    R
  • Runes and summoner spells