Top/Jungle 3150 790
Pantheon is an AD caster who excels beautifully in the laning phase, usually getting first blood, but starts falling off in the late game. His kit includes two CC abilities, a stun and a slow, has a passive that allows him to totally mitigate some serious damage and has an awesome global ultimate, Grand Skyfall
Health: 433 (+87 per level)
Mana: 210 (+34 per level)
Attack Damage: 50.7 (+2.9 per level)
Attack Speed: 0.679 (+2.95% per level)
Movement Speed: 355
Health Regen: 6.75 (+0.65 per level)
Mana Regen: 6.6 (+0.45 per level)
Armor: 21.1 (+3.9 per level)
Magic Resist: 30 (+1.25 per level)
After attacking or casting spells 4 times, Pantheon will block the next incoming basic attack or turret attack.
Cost: 45 Mana
Pantheon hurls his spear at an opponent, dealing damage.
Pantheon hurls his spear at an opponent, dealing 65/105/145/185/225 (+140% bonus Attack Damage) physical damage.
Aegis of Zeonia
Cost: 55 Mana
Pantheon leaps at an enemy and bashes the enemy with his shield, stunning them. After finishing the attack, Pantheon readies himself to block the next attack.
Pantheon leaps at the target enemy champion, minion or neutral monster and deals 50/75/100/125/150 (+100% Ability Power) magic damage and stuns them for 1 second(s). Pantheon also instantly refreshes his Aegis Protection.
Cost: 45/50/55/60/65 Mana
Pantheon focuses and unleashes 3 swift strikes to the area in front of him, dealing double damage to champions. Pantheon also becomes more aware of his enemy's vital spots, allowing him to always crit enemies below 15% health.
Passive: Pantheon's basic attacks and Spear Shot gain 100% critical strike chance against targets below 15% health.
Active: Pantheon focuses and deals 3 swift strikes in front of him for 13/23/33/43/53 (+60% bonus Attack Damage) physical damage per strike. Deals double damage to champions.
Cost: 125 Mana
Pantheon composes himself then leaps into the air to a target, striking all enemy units in an area. Enemies closer to the impact point take more damage.
Pantheon gathers his strength and then leaps high into the air, crashing down at the target area a few seconds later. Deals up to 400/700/1000 (+100% Ability Power) magic damage to units at the center (down to 50% at the edge) and slows their Movement Speed by 35% for 1 second.
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Runes and summoner spells