Mid/Bot 1350 585
Morgana possesses a skill set that can be used to protect her team and be utilized as a support. She has a long ranged stun, Dark Binding, and a massive AOE slow/stun, Soul Shackles Due to these abilities, she can easily set up kills for her carry all the while being able to peel enemies off of them as well. Not to mention, Black Shieldis pretty much to the counter to ALL of the major supports as of now. It makes all CC effects useless so long as the shield is not broken.
Health: 403 (+86 per level)
Mana: 240 (+60 per level)
Attack Damage: 51.58 (+3.5 per level)
Attack Speed: 0.625 (+1.53% per level)
Movement Speed: 335
Health Regen: 4.7 (+0.6 per level)
Mana Regen: 6.8 (+0.65 per level)
Armor: 19 (+3.8 per level)
Magic Resist: 30 (+0 per level)
Morgana has Spell Vamp, healing herself whenever she deals damage with her spells.
Cost: 50/60/70/80/90 Mana
Morgana releases a sphere of dark magic. Upon contact with an enemy unit, the sphere will deal magic damage and force the unit to the ground for a period of time.
Fires a bolt of dark energy, rooting the first enemy hit for 2/2.25/2.5/2.75/3 seconds and dealing 80/135/190/245/300 (+90% Ability Power) magic damage.
Cost: 70/85/100/115/130 Mana t
While toggled Health.res Health every third subsequent attack.
Infects an area with desecrated soil, causing enemy units who stand on the location to take continual damage.
Curses an area for 5 seconds. Enemies on the cursed ground are dealtfrom 24/38/52/66/80 (+22% Ability Power) to 36/57/78/99/120 (+33% Ability Power) magic damage every second based on the enemy's missing Health.
Cost: 50 Mana
Places a protective barrier around an allied champion, absorbing magical damage and disables until penetrated or the shield dissipates.
Shields an allied Champion for 5 seconds. The shield absorbs 95/160/225/290/355 (+70% Ability Power) magic damage and prevents disables until it breaks.
Cost: 100 Mana
Latches chains of energy onto nearby enemy champions, dealing initial damage to them and slowing their Movement Speed, and then echoing the pain a few seconds later and stunning them if they remain close to Morgana.
Dark chains latch onto nearby enemy Champions dealing 175/250/325 (+70% Ability Power) magic damage and slowing them by 20% for 3 seconds. After 3 seconds, they are dealt an additional 175/250/325 (+70% Ability Power) magic damage and are stunned for 1.5 seconds.Enemy Champions can break the chains by moving away from Morgana.
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Runes and summoner spells