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Mid/Bot/Support 3150 790

Lux

Lux is a strong champion with an even stronger ultimate, to be effective with Lux you must utilize her greatest asset: her range. Lux is not appropriate for every team composition, but she definitely has her place in the current meta despite her ease of being ganked in lane.

  • Statistics

    Health: 345 (+79 per level)

    Mana: 250 (+50 per level)

    Attack Damage: 50 (+3.3 per level)

    Attack Speed: 0.625 (+1.36% per level)

    Movement Speed: 330

    Health Regen: 4.5 (+0.55 per level)

    Mana Regen: 6 (+0.6 per level)

    Armor: 12 (+4 per level)

    Magic Resist: 30 (+0 per level)

  • Skills

    Illumination

    Lux's damaging spells charge the target with energy for 6 seconds. Lux's next attack ignites the energy, dealing bonus magic damage (depending on Lux's level) to the target.

    Light Binding

    Cost: 50/60/70/80/90 Mana
    Range: 1175


    Lux releases a sphere of light that binds and deals damage to up to two enemy units.

    Fires a ball of light, rooting the first enemy hit for 2 seconds and dealing 60/110/160/210/260 (+70% Ability Power) magic damage. The second enemy receives 50% of the effect.

    Prismatic Barrier

    Cost: 60 Mana
    Range: 1075


    Lux throws her wand and bends the light around any friendly target it touches, protecting them from enemy damage.

    Throws Lux's wand to a target location and back, protecting herself and all allied Champions it touches from 80/105/130/155/180 (+35% Ability Power) damage for 3 seconds.

    Lucent Singularity

    Cost: 70/85/100/115/130 Mana
    Range: 1100


    Fires an anomaly of twisted light to an area, which slows nearby enemies. Lux can detonate it to damage enemies in the area of effect.

    Creates a zone that slows enemies by 20/24/28/32/36%. After 5 seconds the zone detonates dealing 60/105/150/195/240 (+60% Ability Power) magic damage.Activate again to detonate early.

    Final Spark

    Cost: 100 Mana
    Range: 3340


    After gathering energy, Lux fires a beam of light that deals damage to all targets in the area. In addition, triggers Lux's passive ability and refreshes the Illumination debuff duration.

    Channels a dazzling ray of light dealing 300/400/500 (+75% Ability Power) magic damage to all enemies in a line. Final Spark ignites and refreshes the Illumination debuff.

  • Item guide

  • Skill build

    1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
    Q
    W
    E
    R
  • Runes and summoner spells