Top/Jungler 4800 880
Jarvan IV is a great tanky DPS champion who is fun to play. His awesome survivability combined with his skills' synergy and insane passive allows him to quickly win both solo and team fights. The rule of thumb He is a heavy damage, evasive champion with a lot of utility. He can be played as a bruiser AD bot, jungler, and even a top lane bruiser. He has a lot of versatility.
Health: 420 (+90 per level)
Mana: 235 (+40 per level)
Attack Damage: 50 (+3.4 per level)
Attack Speed: 0.658 (+2.5% per level)
Movement Speed: 340
Health Regen: 7 (+0.7 per level)
Mana Regen: 6 (+0.45 per level)
Armor: 18 (+3.6 per level)
Magic Resist: 30 (+1.25 per level)
Jarvan IV's initial basic attack on a target deals bonus physical damage. This effect cannot occur again on the same target for a short duration.
Cost: 45/50/55/60/65 Mana
Jarvan IV extends his lance, dealing physical damage and lowering the Armor of all enemies in its path. Additionally, this will pull Jarvan to his Demacian Standard, knocking up enemies in his path.
Extends Jarvan IV's lance dealing 70/115/160/205/250 (+110% bonus Attack Damage) physical damage and lowering the Armor of all enemies hit by 10/14/18/22/26% for 3 seconds.If the lance contacts Demacian Standard it will pull Jarvan IV to its location, knocking up enemies in his path.
Cost: 30 Mana
Jarvan IV calls upon the ancient kings of Demacia to shield him from harm and slow surrounding enemies.
Temporarily gains a shield that absorbs up to 50/90/130/170/210 (+20/30/40/50/60 damage for each nearby enemy champion) damage for 5 seconds, and slows surrounding enemies by 15/20/25/30/35% for 2 seconds.
Cost: 55 Mana
Jarvan IV carries the pride of Demacia, passively granting him bonus Attack Speed and Armor. Activating Demacian Standard allows Jarvan IV to place a Demacian flag that deals magic damage on impact and grants Attack Speed to nearby allied champions.
Passive: Gains 10/13/16/19/22% Attack Speed and 10/13/16/19/22 Armor.
Active: Throws a Demacian Standard to a nearby area dealing 60/105/150/195/240 (+80% Ability Power) magic damage to enemies. The Standard lasts for 8 seconds and grants surrounding allied champions 10/13/16/19/22% Attack Speed.
Jarvan IV heroically leaps into battle at a target with such force that he terraforms the surrounding area to create an arena around them.
Heroically leaps to an enemy Champion dealing 200/325/450 (+150% bonus Attack Damage) physical damage and creating an arena of impassable terrain around them for 3.5 seconds.Activate again to collapse the terrain.
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Runes and summoner spells