Top 4800 880
Irelia is an amazing champion - her sustain, her ability to jump around a teamfight wreaking havoc, and her true damage make her (in my humble opinion) one of the best tanky-dps/bruiser champions out there. In my experience, she can outplay most champions solo-top, and this is the only place you want to put her. The extra levels and farm are incredibly important for Irelia, as she is very item-dependent to scale into mid/late game.
Health: 456 (+90 per level)
Mana: 230 (+35 per level)
Attack Damage: 56 (+3.3 per level)
Attack Speed: 0.665 (+3.2% per level)
Movement Speed: 345
Health Regen: 7.5 (+0.65 per level)
Mana Regen: 7 (+0.65 per level)
Armor: 19 (+3.75 per level)
Magic Resist: 30 (+1.25 per level)
Reduces the duration of all disables for each nearby enemy champion.
1 Champion: 10%
2 Champions: 25%
3 Champions: 40%
Cost: 60/65/70/75/80 Mana
Irelia dashes forward to strike her target. If it kills the target, Bladesurge's cooldown refreshes and refunds 35 Mana.
Irelia dashes forward to strike her target, dealing 20/50/80/110/140 (+100% Attack Damage) physical damage and applying on-hit effects.If it kills the target, Bladesurge's cooldown refreshes and refunds 35 Mana.
Cost: 40 Mana
Irelia is skilled in the art of Hiten, passively giving her physical attacks health restoration. Activating Hiten Style doubles her health restoration and gives her basic attacks true damage.
Passive: Basic attacks restore 5/7/9/11/13 health.
Active: Irelia's basic attacks deal 15/30/45/60/75 true damage and doubles health restored for 6 seconds.
Cost: 50/55/60/65/70 Mana
Irelia's attack balances the scales, dealing damage and slowing the target. However, if the target has a higher Health % than Irelia, then the blow stuns the target instead.
Irelia pierces her target, dealing 80/130/180/230/280 (+50% Ability Power) magic damage and slowing the target by 60% for 1/1.25/1.5/1.75/2 second(s).If the target has a higher Health % than Irelia, she stuns the target for the duration instead.
Cost: 100 Mana
Irelia summons 4 spirit blades that she can fling to deal physical damage and siphon life from enemies they pass through.
Irelia summons 4 spirit blades that she can fling to deal 80/120/160 (+60% bonus Attack Damage) (+50% Ability Power) physical damage to enemies they pass through. She heals for 25% of the damage dealt against champions and 10% against minions and monsters.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 Q W E R
Runes and summoner spells