Top/Mid/Jungler 6300 975
Elise is a very versatile jungler excelling at early game ganks and objective control. Even after the massive nerfs she received she is still one of the stronger jungle picks out there and can be devastating in the right hands.
Health: 395 (+80 per level)
Mana: 240 (+50 per level)
Attack Damage: 47.5 (+3 per level)
Attack Speed: 0.625 (+1.75% per level)
Movement Speed: 335
Health Regen: 4.7 (+0.6 per level)
Mana Regen: 6.8 (+0.65 per level)
Armor: 16.5 (+3.35 per level)
Magic Resist: 30 (+0 per level)
Human Form: When Elise's spells hit an enemy she readies a spiderling. Spider Form: Elise summons her Spiderlings to attack nearby foes.
Neurotoxin / Venomous Bite
Cost: 80/85/90/95/100 Mana
Human Form: Deals damage based upon how high the target's Health is.
Spider Form: Lunges at an enemy and deals damage based upon how low their Health is. Deals magic damage equal to 40/75/110/145/180 plus 8% (+[3% Ability Power]%) of the target's current Health. Max 50/75/100/125/150 bonus damage to monsters.
Volatile Spiderling / Skittering Frenzy
Cost: 60/70/80/90/100 Mana
Human Form: Releases a venom-gorged Spiderling that explodes when it nears a target.
Spider Form: Elise and her Spiderlings gain attack speed and heal Elise on each attack. Summons a venom-gorged Spiderling that moves to target location and explodes, dealing 75/125/175/225/275 (+80% Ability Power) magic damage when it nears an enemy or after 3 seconds.
Cocoon / Rappel
Human Form: Stuns the first enemy unit hit and reveals them if they are not stealthed.
Spider Form: Elise and her Spiderlings ascend into the air and then descend upon target enemy. Stuns the first enemy hit for 1/1.25/1.5/1.75/2 seconds and reveals them if they are not stealthed.
Cost: no cost
Transforms into a menacing spider with new abilities. While in Spider Form, Elise deals bonus magic damage on attack and has increased movement speed.
Elise transforms into a menacing spider, granting access to arachnid abilities.
Spider Form: Elise deals 10/20/30/40 (+30% Ability Power) bonus magic damage per attack and gains 10 Movement Speed.
Spiderlings: Spiderlings deal 10/20/30/40 (+10% Ability Power) damage and take 20% reduced damage from multi-target abilities. Max 2/3/4/5 Spiderlings.
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Runes and summoner spells