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Bot/Ad carry 6300 975

Draven

Draven is a strong AD carry with a steroid that can constantly be kept up and a global ultimate. I might say he's the highest skill cap AD in the game. Draven is a ranged AD carry, that is unlike any other that we've encountered in the League so far. In addition to the job of a standard AD carry, he has the luxury of catching an endless stream of spinning axes

  • Statistics

    Health: 420 (+82 per level)

    Mana: 240 (+42 per level)

    Attack Damage: 46.5 (+3.5 per level)

    Attack Speed: 0.679 (+2.7% per level)

    Movement Speed: 330

    Health Regen: 5 (+0.7 per level)

    Mana Regen: 6.95 (+0.65 per level)

    Armor: 20 (+3.3 per level)

    Magic Resist: 30 (+0 per level)

  • Skills

    League of Draven

    Draven gains his fans' Adoration when he catches a Spinning Axe or kills a minion or monster. Killing enemy champions grants Draven bonus gold based on how much Adoration he has.

    Spinning Axe

    Cost:45 Mana
    Range: Self


    Draven's next attack will deal bonus physical damage. This axe will ricochet off the target high up into the air. If Draven catches it, he automatically readies another Spinning Axe. Draven can have two Spinning Axes at once.

    Draven's next attack will deal 45/55/65/75/85% Attack Damage bonus physical damage. The bonus is equal to 45/55/65/75/85% of his total Attack Damage.This axe will ricochet off the target high up into the air. If Draven catches it, he automatically readies another Spinning Axe.Draven can have two Spinning Axes at once.

    Blood Rush

    Cost: 40 Mana
    Range: Self


    Draven gains increased Movement Speed and Attack Speed. The Movement Speed bonus decreases rapidly over its duration. Catching a Spinning Axe will refresh the cooldown of Blood Rush.

    Draven gains 40/45/50/55/60% increased Movement Speed for 1.5 seconds and 20/25/30/35/40% increased Attack Speed for 3 seconds. The Movement Speed bonus decreases rapidly over its duration.Catching a Spinning Axe will refresh the cooldown of Blood Rush.

    Stand Aside

    Cost: 70 Mana
    Range: 1050


    Draven throws his axes, dealing physical damage to targets hit and knocking them aside. Targets hit are slowed

    Draven throws his axes, dealing 70/105/140/175/210 (+50% bonus Attack Damage) physical damage to targets hit and knocking them aside. Targets hit are slowed by 20/25/30/35/40% for 2 seconds.

    Whirling Death

    Cost: 120 Mana
    Range: 20000


    Draven hurls two massive axes to deal physical damage to each unit struck. Whirling Death slowly reverses direction and returns to Draven after striking an enemy champion. Draven may also activate this ability while the axes are in flight to cause it to return early. Deals less damage for each unit hit and resets when the axes reverse direction.

    Draven hurls two massive axes to deal 175/275/375 (+110% bonus Attack Damage) physical damage to each unit struck.Whirling Death slowly reverses direction and returns to Draven after striking an enemy champion. Draven may also activate this ability while the axes are in flight to cause it to return early. Deals 8% less damage for each unit hit (Minimum 40%) and resets when the axes reverse direction.

  • Item guide

  • Skill build

    1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
    Q
    W
    E
    R
  • Runes and summoner spells