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Top/Jungler 6300 975

Darius

Darius is a bruiser with high damage potential when taking advantage of his passive, Hemorrhage. While his glaring weakness is his lack of a natural escape, he makes up for it with his damage output, his ability to stick to targets, and his execute.

  • Statistics

    Health: 426 (+93 per level)

    Mana: 200 (+37.5 per level)

    Attack Damage: 50 (+3.5 per level)

    Attack Speed: 0.679 (+2.65% per level)

    Movement Speed: 340

    Health Regen: 8.25 (+0.95 per level)

    Mana Regen: 6 (+0.35 per level)

    Armor: 24 (+3.5 per level)

    Magic Resist: 30 (+1.25 per level)

  • Skills

    Hemorrhage

    Darius aims his attacks strategically, causing his target to bleed. This effect stacks up to five times.

    Decimate

    Cost: 40 mana
    Range: I


    Darius swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle.

    Deals 70/105/140/175/210 (+70% bonus Attack Damage) physical damage to all nearby enemies in a circle. Champions in the outer half of the ability are struck by the blade, taking 50% additional damage.

    Crippling Strike

    Cost:30/35/40/45/50 mana
    Range: Self


    Darius's next attack strikes an enemy's crucial artery. As they bleed out, their movement and attack speed is slowed. Crippling Strike's cooldown is lower the more bloodied its target.

    The next basic attack deals 120/140/160/180/200% damage and slows the target's movement and attack speed by 20/25/30/35/40% for 2 seconds.Crippling Strike's base cooldown is reduced by 1 second for each stack of Hemorrhage on the target.

    Apprehend

    Cost: 45 mana
    Range: 540


    Darius hones his axe, passively causing his physical damage to ignore a percentage of his target's Armor. When activated, Darius sweeps up his enemies with his axe's hook and pulls them to him.

    Passive: Darius's physical damage ignores 5/10/15/20/25% of his target's Armor.
    Active: Pulls in all enemies in front of Darius.

    Noxian Guillotine

    Cost: 100 mana
    Range: 460


    Darius leaps to an enemy champion and strikes a lethal blow, dealing true damage. This damage is increased for each stack of Hemorrhage on the target. If Noxian Guillotine is a killing blow, its cooldown is refreshed for a brief duration.

    Leaps to target enemy champion and strikes a lethal blow, dealing 160/250/340 (+75% bonus Attack Damage) true damage. For each stack of Hemorrhage on the target, Noxian Guillotine deals an additional 20% damage.
    Maximum Damage: 160/250/340.If Noxian Guillotine kills the target, Darius may recast Noxian Guillotine for 20 seconds.

  • Item guide

  • Skill build

    1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
    Q
    W
    E
    R
  • Runes and summoner spells