Top/Mid/Jungler 1350 585
This build guide for Cho'Gath is for Top Lane .He is a beast of a tank. He is able to wade into the middle of team fights and soak up damage all the while using his abilities for crowd control and doing a deceptive amount of damage.
Health: 440 (+80 per level)
Mana: 205 (+40 per level)
Attack Damage: 54.1 (+4.2 per level)
Attack Speed: 0.625 (+1.44% per level)
Movement Speed: 345
Health Regen: 7.5 (+0.85 per level)
Mana Regen: 6.45 (+0.45 per level)
Armor: 23 (+3.5 per level)
Magic Resist: 30 (+1.25 per level)
Whenever Cho'Gath kills a unit, he recovers health and mana. The values restored increase with Cho'Gath's level.
Cost: 90 Mana
Ruptures the ground at target location, popping enemy units into the air, dealing damage and slowing them.
Ruptures the ground at target location. Enemies caught in the rupture are launched into the air for 1 second, take 80/135/190/245/305 (+100% Ability Power) magic damage, and are slowed by 60% for 1.5 seconds.
Cost: 70/80/90/100/110 Mana
Cho'Gath unleashes a terrible scream at enemies in a cone, dealing magic damage and Silencing enemies for a few seconds.
Silences enemies in a cone for 1.5/1.75/2/2.25/2.5 second(s) and deals 75/125/175/225/275 (+70% Ability Power) magic damage.
Cost: No Cost
Cho'Gath's attacks passively release deadly spikes, dealing damage to all enemy units in front of him.
Toggle: Basic attacks launch spikes that deal 20/35/50/65/80 (+30% Ability Power) magic damage. Spikes grow wider as Cho'Gath gains Feast stacks.
Devours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum health (maximum 6 stacks). Cho'Gath loses half of his stacks upon death.
Hungrily devours an enemy dealing 300/475/650 (+70% Ability Power) true damage to Champions, or 1000 (+70% Ability Power) true damage to minions and monsters.If the enemy is killed by Feast, Cho'Gath grows, gaining 90/120/150 maximum Health (maximum 6 stacks). Loses half of his stacks on death.
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Runes and summoner spells