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Bot/Ad carry 4800 880


Caitlyn is a ranged Attack Damage carry, a role that specializes in building massive amounts of damage and annihilating enemies from a distance. Caitlyn's strengths compared to other ADCs are her considerably superior range; the average ADC has a range of 550 whereas Caitlyn's is 650, allowing you to hit your opponent without receiving damage in return. Caitlyn's abilities combined with this range allow you incredible poking and zoning potential and make her a very safe, strong pick that has very few losing matchups. Caitlyn is considered to be one of the best ADCs in the game at present.

  • Statistics

    Health: 390 (+80 per level)

    Mana: 255 (+35 per level)

    Attack Damage: 47 (+3 per level)

    Attack Speed: 0.625 (+4% per level)

    Movement Speed: 325

    Health Regen: 4.75 (+0.55 per level)

    Mana Regen: 6.5 (+0.55 per level)

    Armor: 17 (+3.5 per level)

    Magic Resist: 30 (+0 per level)

  • Skills


    Every few basic attacks, Caitlyn will fire a headshot dealing 150% damage to a champion or 250% damage to a minion.

    Piltover Peacemaker

    Cost: 50/60/70/80/90 Mana

    Caitlyn revs up her rifle for 1 second to unleash a penetrating shot that deals physical damage (deals less damage to subsequent targets).

    Revs the rifle for 1 second to fire a piercing shot dealing 20/60/100/140/180 (+130% Attack Damage) physical damage. Deals 10% less damage to each subsequent target down to a minimum of 50%.

    Yordle Snap Trap

    Cost: 50 Mana
    Range: 800

    Caitlyn sets a trap to find sneaky yordles. When sprung, the trap immobilizes the champion, reveals them for a short duration, and deals magic damage over 1.5 seconds.

    Sets a trap that an enemy Champion can spring immobilizing and revealing them for a short duration. The trap deals 80/130/180/230/280 (+60% Ability Power) magic damage over 1.5 seconds, and lasts for 4 minutes. Only 3 traps may be active at once.

    90 Caliber Net

    Cost: 75 Mana
    Range: 950

    Caitlyn fires a heavy net to slow her target. The recoil knocks Caitlyn back.

    Fires a net dealing 80/130/180/230/280 (+80% Ability Power) magic damage and slowing an enemy by 50% for 1/1.25/1.5/1.75/2 second(s). Knocks Caitlyn back.

    Ace in the Hole

    Cost: 100 Mana
    Range: 2000/2500/3000

    Caitlyn takes time to line up the perfect shot, dealing massive damage to a single target at a huge range. Enemy champions can intercept the bullet for their ally.

    Takes a second to line up the perfect shot, firing a bullet at an enemy Champion dealing 250/475/700 (+200% bonus Attack Damage) physical damage at 2000/2500/3000 range. Other enemy Champions can intercept the bullet.

  • Item guide

  • Skill build

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  • Runes and summoner spells