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Jungle 1350 585

Amumu

Amumu excels late game but has difficulty in the early phases - however, Jungling Amumu has no problem powering through neutral creeps early game. This build will provide the optimal build order for an Amumu to dominate the early game jungle, still be an efficient ganker, and tank like a boss late game.

  • Statistics

    Health: 472 (+84 per level)

    Mana: 220 (+40 per level)

    Attack Damage: 47 (+3.8 per level)

    Attack Speed: 0.638 (+2.18% per level)

    Movement Speed: 335

    Health Regen: 7.45 (+0.85 per level)

    Mana Regen: 6.5 (+0.525 per level)

    Armor: 22 (+3.3 per level)

    Magic Resist: 30 (+1.25 per level)

  • Skills

    Cursed Touch

    Amumu's attacks reduce the target's Magic Resistance for a short duration.

    Bandage Toss

    Cost: 80/90/100/110/120 Mana th
    Range: 1100


    Amumu tosses a sticky bandage at a target, stunning and damaging the target while he pulls himself to them.

    Throws a bandage to target location. If it hits an enemy unit, Amumu will pull himself to the enemy, stun them for 1 second, and deal 80/130/180/230/280 (+70% Ability Power) magic damage.

    Despair

    Cost:8 Mana per Second
    Range:300


    Overcome by anguish, nearby enemies lose a percentage of their maximum health each second.


    Toggle: Nearby enemies take 8/12/16/20/24 magic damage plus 1.5/1.8/2.1/2.4/2.7 (+1% Ability Power)% of their maximum health each second.

    Tantrum

    Cost:35 Mana
    Range:350


    Permanently reduces the physical damage Amumu would take. Amumu can unleash his rage, dealing damage to surrounding enemies. Each time Amumu is hit, the cooldown on tantrum is reduced by 0.5 seconds.

    Passive: Amumu takes 2/4/6/8/10 reduced damage from physical attacks.

    Curse of the Sad Mummy

    Cost:100/150/200 Mana
    Range: 550


    Aatrox draws in the blood of his foes, damaging all nearby enemy champions around him and gaining increased Attack Speed and bonus Attack Range for a short duration.

    Amumu entangles surrounding enemy units in bandages, damaging them and rendering them unable to attack or move. Amumu entangles surrounding enemy units, dealing 150/250/350 (+80% Ability Power) magic damage and preventing attacks and movement for 2 seconds.

  • Item guide

  • Skill build

    1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
    Q
    W
    E
    R
  • Runes and summoner spells